There are five random scrolls in an urn and two skill-books on stands: 36 Lessons of Vivec, Sermon 16 ( Axe) and Mystery of Talara, Part 3 ( Destruction). Other treasures include a Daedric Face of Inspiration, Daedric shield, staff and battle-axe, and eight (identical) Ancient Silver Daggers with fairly potent poison enchantments - which are all cursed (picking them up will summon a hostile Ancestor Ghost). The most notable item in the room is the Artifact Eleidon's Ward, which hangs on the back wall of the tomb, above the corpse. Past the level 70 locked door is the vault containing a Golden Saint and the remains of Mordrin Hanin along with his treasures. To the right of where you began your swim is a tunnel leading to the treasure vault, guarded by two Dremora Lords. You can also go through a tunnel where you'll find a trapped chest with a Ancient, rusted Daedric Key in it, and next to the chest is a Potion of Night Eye. Swimming down and to the left will bring you to a portion of the cave where you can peer down into the room where Badama resides. Behind it is a Daedric ruin submerged in water. Her notes are to the left of the plate, and next to that are several books and potions. On the table is Ring of Night Eye and a Plain Key on a plate. One is unlocked, and serves as the sorceress Elante's study. There are two doors in the chamber where Badama is found. Not too far in is the Dark Elf wizard, Badama Andarys. If you look closely at some of the glowing purple crystals that dot the entrance tunnel, you'll notice that inside the crystals are skulls impaled by silver daggers (which you can't pick up, even if you use the console to clip through the crystals). Just around the corner from the entrance is a Dead Scamp with an iron shortsword in its corpse.
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